12/28/2023 0 Comments Dungeon alchemist manga![]() Objects that should spawn logically in the center of the room will now do so.Structured rooms such as chapels and throne rooms now generate in a much more appropriate way, resulting in far more structured, sensible room placements.Columns now only spawn for larger rooms and always spawn in a logical way relative to the room layout.See-through walls such as dungeon cell walls now only spawn where they logically would, even when you place a dungeon cell inside of or next to an existing room. The outside wall of a building remains the same, even when the interior one changes. ![]() Walls of adjacent rooms try to match each other.The type of window is also matched to the wall it spawns in for a more consistent look. Windows are much less random and more symmetric.We also added logic to discern "front doors" and doors between interior rooms. They are centered when it makes sense, and doors will be larger for larger rooms. We rewrote almost every aspect of the AI-system, but these are some things you will immediately notice when generating a new room: The AI is not perfect yet, but we do think it's improved greatly. ![]() So we spent a lot of time looking at its shortcomings and trying to remedy them. We've been aware for a while that the AI was lacking in certain parts and could be greatly improved.
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